GDevelop games
Made your game in GDevelop? Export to HTML5 and upload it — mebobox does the rest.
GDevelop is a friendly, no-code game maker. mebobox plays GDevelop games, and you don’t need the mebobox SDK to make one work — mebobox connects the controller to your game for you.
What it needs
- A GDevelop HTML5 export. In GDevelop, export your game for the web; that gives you a folder with everything in it.
- Your game must be playable with just the controller — the D-pad and buttons. GDevelop games that only work with a mouse or touch won’t play on a mebobox, so build with the keyboard/gamepad in mind.
- A
LICENSEfile. More on licensing →
The controller, handled for you
You don’t add any special code. mebobox maps the mebobox buttons onto the keys and gamepad inputs your GDevelop game already listens for, so your game just responds.
Offline and private
GDevelop games run sealed off on the console with no internet — the same offline promise as every mebobox game. mebobox also switches off GDevelop’s built-in analytics automatically, so nothing about a player ever leaves the box.
Uploading
Open Creator Hub → Upload a game, choose GDevelop as the engine, and send your exported game as a zip or a link to a public repository. mebobox checks it over and, once it passes, gives it a code to share.