Godot games
Made your game with Godot? Upload your project and mebobox builds the playable version for you.
Godot is a popular, powerful game engine. mebobox plays Godot games — you upload your project, and mebobox does the work of turning it into the version that runs on the console.
What it needs
- Your Godot project — the source, as a zip or a link to a public repository.
- A game playable with just the controller — the D-pad and buttons. Godot reads gamepad input, so build with that in mind rather than mouse or touch.
- A
LICENSEfile. More on licensing →
mebobox builds it for you
Turning a Godot project into something a console can run takes the full Godot toolchain — a big, heavy job. So mebobox does it on its side after you upload, rather than asking you to export it yourself. You send the project; you get back a game with a code.
Because the build happens after you submit, it can take a little longer than other engines. mebobox tells you when it’s done, and lets you know in plain words if anything needs fixing.
Uploading
Open Creator Hub → Upload a game, choose Godot as the engine, and send your project. Once it builds and passes the technical checklist, it gets a code to share.